Elementals are a varied race in Druidawn with Water, Fire, Earth and
Air! Join me for this special topic class where you will learn the
good, the bad, and the surprising stories about the elementals of
30 minute class for $8 on Wednesday, Feb 12th
Voyagers Homeschool Co-op and Resource Center 66 Princeton St, North Chelmsford, MA 01863 $25.00 per person (and a pot luck contribution - yum!) via this PayPal link.
Parents attending the workshop will create a family vistion statement that will enable them to make educational and lifestyle choices. The vision statement will help in choosing curriculum, activities, time and money management.
This adults-only workshop will be led by Melissa Robb. Melissa has been homeschooling for 12 years and frequently leads homeschool information sessions. The workshop is intended for those with some homeschooling experience but can also fit the needs of those just beginning their journey. If you aren't sure if this workshop fits your needs please contact Melissa, firstname.lastname@example.org
Please expect to receive an email from Melissa regarding your pot luck item and supplies for the workshop.
My upcoming Beginner classes are currently full, watch for more to be scheduled!
There are many Druidawn adventures for experienced Shadow Knights to join! Some start Wednesday, January 8th and a few the following week.
Legends of Druidawn: Escaping the Zavaar Desert (Advanced) 6 Weeks, Once a Week Wed Jan 8 - Feb 12 at 10am Eastern Only 3 spots left
Legends of Druidawn: The Frozen North (Advanced) 5 Weeks, Once a Week Wed Jan 8 - Feb 5 at 1:30pm Eastern
Legends of Druidawn: Circe and the Labyrinth (Advanced) 6 Weeks, Once a Week Wed Jan 8 - Feb 12 at 4pm Eastern
Legends of Druidawn: Technic City (Advanced) Adventure for Shadow Knights that have completed the Beginner's and AT LEAST 3 CONTINUING ADVENTURES. Druidawn is an interactive role playing game that uses creative writing and problem solving to overcome obstacles in a group setting. 6 Weeks, Once a Week Wed Jan 15 - Mar 11 at 8pm Eastern
Legends of Druidawn: Burgean Mountains (Advanced) 5 Weeks, Once a Week Wed Mar 18 - Apr 29 at 8pm Eastern
A select group of Shadow Knights have been invited to explore the mysterious Argonaut Ruins of Botania. Hidden under a clock of mystery few have dared to enter the labyrinth of ruins. Knowledge of Greek Mythology will be useful in order to successfully resolve the obstacles the Shadow Knights may face (but it is not required).
Now that Queen Jessica has granted you the status of a
Shadow Knight, you will be assigned many adventures in her service!You will use the skills you learned in your
training to protect Druidawn.
In the blazing hot sand lands of the Zevaar Desert, ruled by
the fiery overlord Riann, you must escape the confines of Riann’s intricate and
deadly dungeons, having been imprisoned there against their will. The ultimate
reward is their freedom, but they must choose the right path in order to evade
Riann and her formidable Fire Elemental army, as well as her skillful
sorceress. You must also avoid the many life-threatening and often hidden
dangers that lay in the Zevaar Desert and the oceans beyond.
There has been much animosity between villages on the island
of Desira, ruled by Overlord Jailora.
The main contention is the rights to a large canal that runs
on the outskirts of the two villages.
Thus far Overlord Jailora has not done much to help the
village leaders come to a peaceful agreement about canal rights.Jailora is overly occupied with her own
comfort and concern about beauty and wealth.Queen Jessica feels it is time to send the Shadow Knights as ambassadors
to work this out before it turns into a war.
The Sleeping Guardian
has been secretly scouting the world of Druidawn for worthy Shadow Knights to
participate in a quest of the upmost importance. Very recently a mysterious
amulet has been unearthed by one of his loyal griffins. It was believed to have
been lost in the historical Age of Fire era. Legend has it that this amulet is
one of great power and can grant the wearer unbridled strength, knowledge and
foresight. In the wrong hands this could potentially be cataclysmic.
Due to the nature of the Kysha (ruby sun) amulet, certain
humanoids and overlords can never learn of its existence. The Sleeping Guardian
has entrusted this knowledge to only three of the overlords, Marina, Uriell and
Tibarios. The chosen few must ensure the safe delivery of the amulet
from Botania, across some of the most treacherous of waters, and over snowy
waste lands, all the way to overlord Tibarios in the Frozen North. He has the
Druid’s Orb and the knowledge to safeguard this powerful amulet forever. You
may not bring dragons or other creatures because they are not equipped to
survive the extreme cold of the Frozen North and you won’t be able to protect
them from the elements.
Overlord Raytor has asked Queen Jessica for the help of the
Shadow Knights.It's rare for Raytor to
"need" anyone, so this is a unique opportunity to explore his
territory.This is a dark mission with
many perils that is perfect for experienced characters.